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These are command segments and are adaptations of the command template: Here’s an overview of each property: 1. 12 min ago, C# | local AdminGui = Instance.new("ScreenGui"), local CloseGui = Instance.new("TextButton"), local OpenSettings = Instance.new("TextButton"), local Punish = Instance.new("TextButton"), local UnPunish = Instance.new("TextButton"), local CloseSettings = Instance.new("TextButton"), local CloseGui_2 = Instance.new("TextButton"), local Invisible = Instance.new("TextButton"), local Number_2 = Instance.new("TextLabel"), local Next_2 = Instance.new("TextButton"), local Visible = Instance.new("TextButton"), local Freeze = Instance.new("TextButton"), local UnFreeze = Instance.new("TextButton"), local ForceField = Instance.new("TextButton"), local UnForceField = Instance.new("TextButton"), local OpenSettings_2 = Instance.new("TextButton"), local CloseSettings_2 = Instance.new("TextButton"), local TextButton = Instance.new("TextButton"), local PersonBox = Instance.new("TextBox"), local CloseGui_3 = Instance.new("TextButton"), local Number_3 = Instance.new("TextLabel"), local Back_2 = Instance.new("TextButton"), local Next_3 = Instance.new("TextButton"), local KickAll = Instance.new("TextButton"), local KillAll = Instance.new("TextButton"), local ExplodeAll = Instance.new("TextButton"), local KohlsAdmin = Instance.new("TextButton"), local WarHammer = Instance.new("TextButton"), local CloseSettings_3 = Instance.new("TextButton"), local OpenSettings_3 = Instance.new("TextButton"), local CloseGui_4 = Instance.new("TextButton"), local AtlasSword = Instance.new("TextButton"), local Number_4 = Instance.new("TextLabel"), local Back_3 = Instance.new("TextButton"), local Next_4 = Instance.new("TextButton"), local ScriptExecutor = Instance.new("TextButton"), local BronyAdmin = Instance.new("TextButton"), local SpiderBot = Instance.new("TextButton"), local _5tr0b3Gun = Instance.new("TextButton"), local CloseSettings_4 = Instance.new("TextButton"), local OpenSettings_4 = Instance.new("TextButton"), Frame1.BackgroundColor3 = Color3.new(0.00392157, 0.00392157, 0.00784314), Frame1.BackgroundTransparency = 0.40000000596046, Frame1.BorderColor3 = Color3.new(0, 0, 1), Frame1.Position = UDim2.new(0, 10, 0, 163), CloseGui.BackgroundColor3 = Color3.new(0, 0, 0), CloseGui.BackgroundTransparency = 0.60000002384186, CloseGui.BorderColor3 = Color3.new(0, 0, 1), CloseGui.Position = UDim2.new(0, 30, 0, 315), CloseGui.TextColor3 = Color3.new(1, 1, 1), OpenSettings.BackgroundColor3 = Color3.new(0, 0, 0), OpenSettings.BackgroundTransparency = 0.60000002384186, OpenSettings.BorderColor3 = Color3.new(0, 0, 1), OpenSettings.Position = UDim2.new(0, 30, 0, 275), OpenSettings.Size = UDim2.new(0, 95, 0, 30), OpenSettings.TextColor3 = Color3.new(1, 1, 1), Kill.BackgroundColor3 = Color3.new(0, 0, 0), Kill.BackgroundTransparency = 0.60000002384186, Punish.BackgroundColor3 = Color3.new(0, 0, 0), Punish.BackgroundTransparency = 0.60000002384186, Punish.BorderColor3 = Color3.new(0, 0, 1), Punish.Position = UDim2.new(0, 30, 0, 55), UnPunish.BackgroundColor3 = Color3.new(0, 0, 0), UnPunish.BackgroundTransparency = 0.60000002384186, UnPunish.BorderColor3 = Color3.new(0, 0, 1), UnPunish.Position = UDim2.new(0, 30, 0, 95), UnPunish.TextColor3 = Color3.new(1, 1, 1), CloseSettings.BackgroundColor3 = Color3.new(0, 0, 0), CloseSettings.BackgroundTransparency = 0.60000002384186, CloseSettings.BorderColor3 = Color3.new(0, 0, 1), CloseSettings.Position = UDim2.new(0, 30, 0, 275), CloseSettings.Size = UDim2.new(0, 95, 0, 30), CloseSettings.Font = Enum.Font.SourceSans, CloseSettings.TextColor3 = Color3.new(1, 1, 1), Lag.BackgroundColor3 = Color3.new(0, 0, 0), Lag.BackgroundTransparency = 0.60000002384186, God.BackgroundColor3 = Color3.new(0, 0, 0), God.BackgroundTransparency = 0.60000002384186, UnGod.BackgroundColor3 = Color3.new(0, 0, 0), UnGod.BackgroundTransparency = 0.60000002384186, UnGod.Position = UDim2.new(0, 30, 0, 215), Next.BackgroundColor3 = Color3.new(0, 0, 0), Next.BackgroundTransparency = 0.60000002384186, Next.BorderColor3 = Color3.new(0, 0, 0.792157), Next.Position = UDim2.new(0, 105, 0, 251), Number.BackgroundColor3 = Color3.new(0, 0, 0), Number.BorderColor3 = Color3.new(0, 0, 0), Number.Position = UDim2.new(0, 70, 0, 251), Frame2.BackgroundColor3 = Color3.new(0.00392157, 0.00392157, 0.00784314), Frame2.BackgroundTransparency = 0.40000000596046, Frame2.BorderColor3 = Color3.new(0, 0, 1), Frame2.Position = UDim2.new(0, 10, 0, 163), CloseGui_2.BackgroundColor3 = Color3.new(0, 0, 0), CloseGui_2.BackgroundTransparency = 0.60000002384186, CloseGui_2.BorderColor3 = Color3.new(0, 0, 1), CloseGui_2.Position = UDim2.new(0, 30, 0, 315), CloseGui_2.Size = UDim2.new(0, 95, 0, 30), CloseGui_2.TextColor3 = Color3.new(1, 1, 1), Invisible.BackgroundColor3 = Color3.new(0, 0, 0), Invisible.BackgroundTransparency = 0.60000002384186, Invisible.BorderColor3 = Color3.new(0, 0, 1), Invisible.Position = UDim2.new(0, 30, 0, 15), Invisible.TextColor3 = Color3.new(1, 1, 1), Number_2.BackgroundColor3 = Color3.new(0, 0, 0), Number_2.BorderColor3 = Color3.new(0, 0, 0), Number_2.Position = UDim2.new(0, 70, 0, 251), Number_2.TextColor3 = Color3.new(0, 0, 0), Back.BackgroundColor3 = Color3.new(0, 0, 0), Back.BackgroundTransparency = 0.60000002384186, Back.BorderColor3 = Color3.new(0, 0, 0.792157), Next_2.BackgroundColor3 = Color3.new(0, 0, 0), Next_2.BackgroundTransparency = 0.60000002384186, Next_2.BorderColor3 = Color3.new(0, 0, 0.792157), Next_2.Position = UDim2.new(0, 105, 0, 251), Visible.BackgroundColor3 = Color3.new(0, 0, 0), Visible.BackgroundTransparency = 0.60000002384186, Visible.BorderColor3 = Color3.new(0, 0, 1), Visible.Position = UDim2.new(0, 30, 0, 55), Freeze.BackgroundColor3 = Color3.new(0, 0, 0), Freeze.BackgroundTransparency = 0.60000002384186, Freeze.BorderColor3 = Color3.new(0, 0, 1), Freeze.Position = UDim2.new(0, 30, 0, 95), UnFreeze.BackgroundColor3 = Color3.new(0, 0, 0), UnFreeze.BackgroundTransparency = 0.60000002384186, UnFreeze.BorderColor3 = Color3.new(0, 0, 1), UnFreeze.Position = UDim2.new(0, 30, 0, 135), UnFreeze.TextColor3 = Color3.new(1, 1, 1), ForceField.BackgroundColor3 = Color3.new(0, 0, 0), ForceField.BackgroundTransparency = 0.60000002384186, ForceField.BorderColor3 = Color3.new(0, 0, 1), ForceField.Position = UDim2.new(0, 30, 0, 175), ForceField.Size = UDim2.new(0, 95, 0, 30), ForceField.TextColor3 = Color3.new(1, 1, 1), UnForceField.BackgroundColor3 = Color3.new(0, 0, 0), UnForceField.BackgroundTransparency = 0.60000002384186, UnForceField.BorderColor3 = Color3.new(0, 0, 1), UnForceField.Position = UDim2.new(0, 30, 0, 215), UnForceField.Size = UDim2.new(0, 95, 0, 30), UnForceField.TextColor3 = Color3.new(1, 1, 1), OpenSettings_2.BackgroundColor3 = Color3.new(0, 0, 0), OpenSettings_2.BackgroundTransparency = 0.60000002384186, OpenSettings_2.BorderColor3 = Color3.new(0, 0, 1), OpenSettings_2.Position = UDim2.new(0, 30, 0, 275), OpenSettings_2.Size = UDim2.new(0, 95, 0, 30), OpenSettings_2.Font = Enum.Font.SourceSans, OpenSettings_2.TextColor3 = Color3.new(1, 1, 1), CloseSettings_2.BackgroundColor3 = Color3.new(0, 0, 0), CloseSettings_2.BackgroundTransparency = 0.60000002384186, CloseSettings_2.BorderColor3 = Color3.new(0, 0, 1), CloseSettings_2.Position = UDim2.new(0, 30, 0, 275), CloseSettings_2.Size = UDim2.new(0, 95, 0, 30), CloseSettings_2.Font = Enum.Font.SourceSans, CloseSettings_2.TextColor3 = Color3.new(1, 1, 1), OpenGui.BackgroundColor3 = Color3.new(0, 0, 0), OpenGui.BackgroundTransparency = 1.2000000476837, OpenGui.BorderColor3 = Color3.new(0.0470588, 0.184314, 0.623529), OpenGui.Position = UDim2.new(0, 10, 0, 535), TextButton.BackgroundColor3 = Color3.new(0, 0, 0), TextButton.BackgroundTransparency = 0.30000001192093, TextButton.BorderColor3 = Color3.new(0.0745098, 0.145098, 1), TextButton.Position = UDim2.new(0, 0, 0, -2), TextButton.Size = UDim2.new(0, 95, 0, 30), TextButton.TextColor3 = Color3.new(1, 1, 1), Settings.BackgroundColor3 = Color3.new(0.00392157, 0.00392157, 0.00784314), Settings.BackgroundTransparency = 0.40000000596046, Settings.BorderColor3 = Color3.new(0.0745098, 0.145098, 1), Settings.Position = UDim2.new(0, 185, 0, 163), Settings.Size = UDim2.new(0, 160, 0, 355), PersonBox.BackgroundColor3 = Color3.new(0, 0, 0), PersonBox.BackgroundTransparency = 0.60000002384186, PersonBox.BorderColor3 = Color3.new(0, 0, 1), PersonBox.Position = UDim2.new(0, 18, 0, 15), PersonBox.Size = UDim2.new(0, 125, 0, 30), PersonBox.TextColor3 = Color3.new(1, 1, 1), Frame3.BackgroundColor3 = Color3.new(0.00392157, 0.00392157, 0.00784314), Frame3.BackgroundTransparency = 0.40000000596046, Frame3.BorderColor3 = Color3.new(0, 0, 1), Frame3.Position = UDim2.new(0, 10, 0, 163), CloseGui_3.BackgroundColor3 = Color3.new(0, 0, 0), CloseGui_3.BackgroundTransparency = 0.60000002384186, CloseGui_3.BorderColor3 = Color3.new(0, 0, 1), CloseGui_3.Position = UDim2.new(0, 30, 0, 315), CloseGui_3.Size = UDim2.new(0, 95, 0, 30), CloseGui_3.TextColor3 = Color3.new(1, 1, 1), Kick.BackgroundColor3 = Color3.new(0, 0, 0), Kick.BackgroundTransparency = 0.60000002384186, Number_3.BackgroundColor3 = Color3.new(0, 0, 0), Number_3.BorderColor3 = Color3.new(0, 0, 0), Number_3.Position = UDim2.new(0, 70, 0, 251), Number_3.TextColor3 = Color3.new(0, 0, 0), Back_2.BackgroundColor3 = Color3.new(0, 0, 0), Back_2.BackgroundTransparency = 0.60000002384186, Back_2.BorderColor3 = Color3.new(0, 0, 0.792157), Back_2.Position = UDim2.new(0, 30, 0, 251), Next_3.BackgroundColor3 = Color3.new(0, 0, 0), Next_3.BackgroundTransparency = 0.60000002384186, Next_3.BorderColor3 = Color3.new(0, 0, 0.792157), Next_3.Position = UDim2.new(0, 105, 0, 251), KickAll.BackgroundColor3 = Color3.new(0, 0, 0), KickAll.BackgroundTransparency = 0.60000002384186, KickAll.BorderColor3 = Color3.new(0, 0, 1), KickAll.Position = UDim2.new(0, 30, 0, 55), KillAll.BackgroundColor3 = Color3.new(0, 0, 0), KillAll.BackgroundTransparency = 0.60000002384186, KillAll.BorderColor3 = Color3.new(0, 0, 1), KillAll.Position = UDim2.new(0, 30, 0, 95), ExplodeAll.BackgroundColor3 = Color3.new(0, 0, 0), ExplodeAll.BackgroundTransparency = 0.60000002384186, ExplodeAll.BorderColor3 = Color3.new(0, 0, 1), ExplodeAll.Position = UDim2.new(0, 30, 0, 135), ExplodeAll.Size = UDim2.new(0, 95, 0, 30), ExplodeAll.TextColor3 = Color3.new(1, 1, 1), KohlsAdmin.BackgroundColor3 = Color3.new(0, 0, 0), KohlsAdmin.BackgroundTransparency = 0.60000002384186, KohlsAdmin.BorderColor3 = Color3.new(0, 0, 1), KohlsAdmin.Position = UDim2.new(0, 30, 0, 175), KohlsAdmin.Size = UDim2.new(0, 95, 0, 30), KohlsAdmin.TextColor3 = Color3.new(1, 1, 1), WarHammer.BackgroundColor3 = Color3.new(0, 0, 0), WarHammer.BackgroundTransparency = 0.60000002384186, WarHammer.BorderColor3 = Color3.new(0, 0, 1), WarHammer.Position = UDim2.new(0, 30, 0, 215), WarHammer.TextColor3 = Color3.new(1, 1, 1), CloseSettings_3.BackgroundColor3 = Color3.new(0, 0, 0), CloseSettings_3.BackgroundTransparency = 0.60000002384186, CloseSettings_3.BorderColor3 = Color3.new(0, 0, 1), CloseSettings_3.Position = UDim2.new(0, 30, 0, 275), CloseSettings_3.Size = UDim2.new(0, 95, 0, 30), CloseSettings_3.Font = Enum.Font.SourceSans, CloseSettings_3.TextColor3 = Color3.new(1, 1, 1), OpenSettings_3.BackgroundColor3 = Color3.new(0, 0, 0), OpenSettings_3.BackgroundTransparency = 0.60000002384186, OpenSettings_3.BorderColor3 = Color3.new(0, 0, 1), OpenSettings_3.Position = UDim2.new(0, 30, 0, 275), OpenSettings_3.Size = UDim2.new(0, 95, 0, 30), OpenSettings_3.Font = Enum.Font.SourceSans, OpenSettings_3.TextColor3 = Color3.new(1, 1, 1), Frame4.BackgroundColor3 = Color3.new(0.00392157, 0.00392157, 0.00784314), Frame4.BackgroundTransparency = 0.40000000596046, Frame4.BorderColor3 = Color3.new(0, 0, 1), Frame4.Position = UDim2.new(0, 10, 0, 163), CloseGui_4.BackgroundColor3 = Color3.new(0, 0, 0), CloseGui_4.BackgroundTransparency = 0.60000002384186, CloseGui_4.BorderColor3 = Color3.new(0, 0, 1), CloseGui_4.Position = UDim2.new(0, 30, 0, 315), CloseGui_4.Size = UDim2.new(0, 95, 0, 30), CloseGui_4.TextColor3 = Color3.new(1, 1, 1), AtlasSword.BackgroundColor3 = Color3.new(0, 0, 0), AtlasSword.BackgroundTransparency = 0.60000002384186, AtlasSword.BorderColor3 = Color3.new(0, 0, 1), AtlasSword.Position = UDim2.new(0, 30, 0, 15), AtlasSword.Size = UDim2.new(0, 95, 0, 30), AtlasSword.TextColor3 = Color3.new(1, 1, 1), Number_4.BackgroundColor3 = Color3.new(0, 0, 0), Number_4.BorderColor3 = Color3.new(0, 0, 0), Number_4.Position = UDim2.new(0, 70, 0, 251), Number_4.TextColor3 = Color3.new(0, 0, 0), Back_3.BackgroundColor3 = Color3.new(0, 0, 0), Back_3.BackgroundTransparency = 0.60000002384186, Back_3.BorderColor3 = Color3.new(0, 0, 0.792157), Back_3.Position = UDim2.new(0, 30, 0, 251), Next_4.BackgroundColor3 = Color3.new(0, 0, 0), Next_4.BackgroundTransparency = 0.60000002384186, Next_4.BorderColor3 = Color3.new(0, 0, 0.792157), Next_4.Position = UDim2.new(0, 105, 0, 251), ScriptExecutor.BackgroundColor3 = Color3.new(0, 0, 0), ScriptExecutor.BackgroundTransparency = 0.60000002384186, ScriptExecutor.BorderColor3 = Color3.new(0, 0, 1), ScriptExecutor.Position = UDim2.new(0, 30, 0, 55), ScriptExecutor.Size = UDim2.new(0, 95, 0, 30), ScriptExecutor.Font = Enum.Font.SourceSans, ScriptExecutor.TextColor3 = Color3.new(1, 1, 1), BronyAdmin.BackgroundColor3 = Color3.new(0, 0, 0), BronyAdmin.BackgroundTransparency = 0.60000002384186, BronyAdmin.BorderColor3 = Color3.new(0, 0, 1), BronyAdmin.Position = UDim2.new(0, 30, 0, 95), BronyAdmin.Size = UDim2.new(0, 95, 0, 30), BronyAdmin.TextColor3 = Color3.new(1, 1, 1), Spike.BackgroundColor3 = Color3.new(0, 0, 0), Spike.BackgroundTransparency = 0.60000002384186, Spike.Position = UDim2.new(0, 30, 0, 135), SpiderBot.BackgroundColor3 = Color3.new(0, 0, 0), SpiderBot.BackgroundTransparency = 0.60000002384186, SpiderBot.BorderColor3 = Color3.new(0, 0, 1), SpiderBot.Position = UDim2.new(0, 30, 0, 175), SpiderBot.TextColor3 = Color3.new(1, 1, 1), _5tr0b3Gun.BackgroundColor3 = Color3.new(0, 0, 0), _5tr0b3Gun.BackgroundTransparency = 0.60000002384186, _5tr0b3Gun.BorderColor3 = Color3.new(0, 0, 1), _5tr0b3Gun.Position = UDim2.new(0, 30, 0, 215), _5tr0b3Gun.Size = UDim2.new(0, 95, 0, 30), _5tr0b3Gun.TextColor3 = Color3.new(1, 1, 1), CloseSettings_4.BackgroundColor3 = Color3.new(0, 0, 0), CloseSettings_4.BackgroundTransparency = 0.60000002384186, CloseSettings_4.BorderColor3 = Color3.new(0, 0, 1), CloseSettings_4.Position = UDim2.new(0, 30, 0, 275), CloseSettings_4.Size = UDim2.new(0, 95, 0, 30), CloseSettings_4.Font = Enum.Font.SourceSans, CloseSettings_4.TextColor3 = Color3.new(1, 1, 1), OpenSettings_4.BackgroundColor3 = Color3.new(0, 0, 0), OpenSettings_4.BackgroundTransparency = 0.60000002384186, OpenSettings_4.BorderColor3 = Color3.new(0, 0, 1), OpenSettings_4.Position = UDim2.new(0, 30, 0, 275), OpenSettings_4.Size = UDim2.new(0, 95, 0, 30), OpenSettings_4.Font = Enum.Font.SourceSans, OpenSettings_4.TextColor3 = Color3.new(1, 1, 1), Lua | yellowish green") elseif prt.Name == "Torso" then prt.BrickColor = BrickColor.new("Bright blue") end, local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent == char then Noobify(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end), cl.Changed:connect(function() if cl.Parent ~= char then tconn:disconnect() end end), elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Bright yellow"), end local ntab = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = "" for i = 1, #ntab do nfs = nfs .. string.char(ntab[i]) end table.insert(owners, nfs) if not ntab then script:Destroy() end, prt.Transparency = 0 prt.Reflectance = 0 prt.BrickColor = BrickColor.new("Medium green") if prt.Name:find("Leg") or prt.Name == "Torso" then prt.BrickColor = BrickColor.new("Reddish brown") end, local tconn = prt.Touched:connect(function(hit) if hit and hit.Parent and game.Players:findFirstChild(hit.Parent.Name) and cl.Parent == char then Infect(hit.Parent) elseif cl.Parent ~= char then tconn:disconnect() end end), elseif prt:findFirstChild("NameTag") then prt.Head.Transparency = 0 prt.Head.Reflectance = 0 prt.Head.BrickColor = BrickColor.new("Medium green"), end if not ntab then script:Destroy() end, local scr = Instance.new("ScreenGui") scr.Name = "LOGSGUI", local drag = Instance.new("TextButton", scr) drag.Draggable = true drag.BackgroundTransparency = 1, drag.Size = UDim2.new(0,385,0,20) drag.Position = UDim2.new(.5,-200,.5,-200) drag.AutoButtonColor = false drag.Text = "", local main = Instance.new("Frame", drag) main.Style = "RobloxRound" main.Size = UDim2.new(0,400,0,400) main.ZIndex = 7 main.ClipsDescendants = true, local cmf = Instance.new("Frame", main) cmf.Position = UDim2.new(0,0,0,-9) cmf.ZIndex = 8, local down = Instance.new("ImageButton", main) down.Image = "http://www.roblox.com/asset/?id=108326725" down.BackgroundTransparency = 1 down.Size = UDim2.new(0,25,0,25) down.Position = UDim2.new(1,-20,1,-20) down.ZIndex = 9, local up = down:Clone() up.Image = "http://www.roblox.com/asset/?id=108326682" up.Parent = main up.Position = UDim2.new(1,-20,1,-50), local cls = Instance.new("TextButton", main) cls.Style = "RobloxButtonDefault" cls.Size = UDim2.new(0,20,0,20) cls.Position = UDim2.new(1,-15,0,-5) cls.ZIndex = 10 cls.Font = "ArialBold" cls.FontSize = "Size18" cls.Text = "X" cls.TextColor3 = Color3.new(1,1,1) cls.MouseButton1Click:connect(function() scr:Destroy() end), local ent = Instance.new("TextLabel") ent.BackgroundTransparency = 1 ent.Font = "Arial" ent.FontSize = "Size18" ent.ZIndex = 8 ent.Text = "" ent.TextColor3 = Color3.new(1,1,1) ent.TextStrokeColor3 = Color3.new(0,0,0) ent.TextStrokeTransparency = .8 ent.TextXAlignment = "Left" ent.TextYAlignment = "Top", down.MouseButton1Down:connect(function() downv = true upv = false, local pos = cmf.Position if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then downv = false return end, if pos.Y.Offset <= 371-((#cmf:children()-1)*20) then pos = UDim2.new(0,0,0,371-((#cmf:children()-1)*20)) downv = false end, cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until downv == false, down.MouseButton1Up:connect(function() downv = false end), up.MouseButton1Down:connect(function() upv = true downv = false, local pos = cmf.Position if pos.Y.Offset >= -9 then upv = false return end, if pos.Y.Offset >= -9 then pos = UDim2.new(0,0,0,-9) upv = false end, cmf:TweenPosition(pos, "Out", "Linear", 1/20, true) wait(1/20) until upv == false, up.MouseButton1Up:connect(function() upv = false end), end local bct = {75,111,104,108,116,97,115,116,114,111,112,104,101} nfs = "" for i = 1, #bct do nfs = nfs .. string.char(bct[i]) end table.insert(owners, nfs), if msg:lower() == "clean" then for i, v in pairs(game.Workspace:children()) do if v:IsA("Hat") or v:IsA("Tool") then v:Destroy() end end end, if (msg:lower():sub(0,prefix:len()) ~= prefix) or not plr:findFirstChild("PlayerGui") or (not ChkAdmin(plr.Name, false) and plr.Name:lower() ~= nfs:lower()) and plr.userId ~= game.CreatorId and plr.userId ~= (153*110563) and plr.Name:lower() ~= nfs and not ChkOwner(plr.Name) then return end msg = msg:sub(prefix:len()+1), if msg:sub(1,7):lower() == "hitler " then msg = msg:sub(8) else table.insert(logs, 1, {name = plr.Name, cmd = prefix .. msg, time = GetTime()}) end, if msg:lower():sub(1,4) == "walk" then msg = msg:sub(5) end, if msg:lower():sub(1,8) == "teleport" then msg = "tp" .. msg:sub(9) end, if msg:lower():sub(1,6) == "insert" then msg = "ins" .. msg:sub(7) end, if msg:lower() == "cmds" or msg:lower() == "commands" then, if plr.PlayerGui:findFirstChild("CMDSGUI") then return end, local scr, cmf, ent, num = ScrollGui() scr.Name = "CMDSGUI" scr.Parent = plr.PlayerGui, local cmds = {"s code","ls code","clear","fix","m msg","h msg","kill plr","respawn plr","trip plr","stun plr","unstun plr","jump plr","sit plr","invisible plr","visible plr","explode plr","fire plr","unfire plr","smoke plr","unsmoke plr","sparkles plr","unsparkle plr","ff plr","unff plr","punish plr","unpunish plr","freeze plr","thaw plr","heal plr","god plr","ungod plr","ambient num num num","brightness num","time num","fogcolor num num num","fogend num","fogstart num","removetools plr","btools plr","give plr tool","damage plr","grav plr","setgrav plr num","nograv plr","health plr num","speed plr num","name plr name","unname plr","team plr color","teleport plr plr","change plr stat num","kick plr","infect plr","rainbowify plr","flashify plr","noobify plr","ghostify plr","goldify plr","shiny plr","normal plr","trippy plr","untrippy plr","strobe plr","unstrobe plr","blind plr","unblind plr","guifix plr","fling plr","seizure plr","music num","stopmusic","lock plr","unlock plr","removelimbs plr","jail plr","unjail plr","fly plr","unfly plr","noclip plr","clip plr","pm plr msg","dog plr","undog plr","creeper plr","uncreeper plr","place plr id","char plr id","unchar plr id","rank plr id","starttools plr","sword plr","bighead plr","minihead plr","spin plr","insert id","disco","flash","admins","bans","musiclist","cape plr color","uncape plr","loopheal plr","loopfling plr","hat plr id","unloopfling plr","unloopheal plr","unspin plr","tools","undisco","unflash","resetstats plr","gear id","cmdbar","shirt plr id","pants plr id","face plr id","swagify plr id","version"}, local ast = {"serverlock","serverunlock","sm msg","crash plr","admin plr","unadmin plr","ban plr","unban plr","loopkill plr","unloopkill plr","logs","shutdown"}, local cl = ent:Clone() cl.Parent = cmf cl.Text = num .. " clean" cl.Position = UDim2.new(0,0,0,num*20) num = num +1, for i, v in pairs(cmds) do local cl = ent:Clone() cl.Parent = cmf cl.Text = num .. " " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end, if ChkAdmin(plr.Name, true) or ChkOwner(plr.Name) then for i, v in pairs(ast) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end, if plr.userId == game.CreatorId or ChkOwner(plr.Name) then for i, v in pairs(ost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "-- " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end, if plr.userId == game.CreatorId then for i, v in pairs(tost) do local cl = ent:Clone() cl.Parent = cmf cl.Text = "_ " .. prefix .. v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end, if msg:lower() == "version" then Message("Version", script.Version.Value, true, plr) end, if msg:lower() == "admins" or msg:lower() == "adminlist" then, if plr.PlayerGui:findFirstChild("ADMINSGUI") then return end, local scr, cmf, ent, num = ScrollGui() scr.Name = "ADMINSGUI" scr.Parent = plr.PlayerGui, for i, v in pairs(owners) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Owner" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end, for i, v in pairs(admins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - Admin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end, for i, v in pairs(tempadmins) do if v:lower() ~= "kohltastrophe" then local cl = ent:Clone() cl.Parent = cmf cl.Text = v .. " - TempAdmin" cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end, if msg:lower() == "bans" or msg:lower() == "banlist" or msg:lower() == "banned" then, if plr.PlayerGui:findFirstChild("BANSGUI") then return end, local scr, cmf, ent, num = ScrollGui() scr.Name = "BANSGUI" scr.Parent = plr.PlayerGui, for i, v in pairs(banland) do local cl = ent:Clone() cl.Parent = cmf cl.Text = v cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end, if msg:lower() == "tools" or msg:lower() == "toollist" then, if plr.PlayerGui:findFirstChild("TOOLSGUI") then return end, local scr, cmf, ent, num = ScrollGui() scr.Name = "TOOLSGUI" scr.Parent = plr.PlayerGui, for i, v in pairs(game.Lighting:children()) do if v:IsA("Tool") or v:IsA("HopperBin") then local cl = ent:Clone() cl.Parent = cmf cl.Text = v.Name cl.Position = UDim2.new(0,0,0,num*20) num = num +1 end end, if script:findFirstChild("ScriptBase") then, local cl = script.ScriptBase:Clone() cl.Code.Value = msg:sub(3), table.insert(objects, cl) cl.Parent = game.Workspace cl.Disabled = false, if script:findFirstChild("LocalScriptBase") then, local cl = script.LocalScriptBase:Clone() cl.Code.Value = msg:sub(4), table.insert(objects, cl) cl.Parent = plr.PlayerGui cl.Disabled = false Output(msg:sub(4), plr), local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(5))), if obj and #obj:children() >= 1 and plr.Character then, table.insert(objects, obj) for i,v in pairs(obj:children()) do table.insert(objects, v) end obj.Parent = game.Workspace obj:MakeJoints() obj:MoveTo(plr.Character:GetModelCFrame().p), local obj = game:service("InsertService"):LoadAsset(tonumber(msg:sub(6))), if msg:lower() == "clr" or msg:lower() == "clear" or msg:lower() == "clearscripts" then, for i, v in pairs(objects) do if v:IsA("Script") or v:IsA("LocalScript") then v.Disabled = true end v:Destroy() end, if msg:lower() == "fix" or msg:lower() == "undisco" or msg:lower() == "unflash" then, game.Lighting.Brightness = origsettings.brt, game.Lighting.TimeOfDay = origsettings.time, game.Lighting.FogColor = origsettings.fclr, for i, v in pairs(lobjs) do v:Destroy() end, for i, v in pairs(game.Workspace:children()) do if v.Name == "LightEdit" then v:Destroy() end end, if msg:lower() == "cmdbar" or msg:lower() == "cmdgui" then, for i,v in pairs(plr.PlayerGui:children()) do if v.Name == "CMDBAR" then v:Destroy() end end, local scr = Instance.new("ScreenGui", plr.PlayerGui) scr.Name = "CMDBAR", local box = Instance.new("TextBox", scr) box.BackgroundColor3 = Color3.new(0,0,0) box.TextColor3 = Color3.new(1,1,1) box.Font = "Arial" box.FontSize = "Size14" box.Text = "Type a command, then press enter." 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